I’m from competitive world of wireless division

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very pleased today have the opportunity to share with you about our company in the development of new and leisure online experience.
Perhaps all of friends didn’t heard our company, here, and simple introduce, competitive world company game platform, we have a platform game called JJ, competitive first two initials is JJ, JJ game is the leisure sports games, enjoy the game of chess competition. At present JJ games have more than 40 million registered users, in a short span of three to four years of competition process, we have grown to the national leading Chinese district portal. JJ over the years of the game development, accumulated a certain amount of experience, we as a part of the wireless division, I am very honoured to share with all my heart of mobile phone casual games development way.
With climate favourable geographical position and put can do, first we common see leisure like mobile games are currently facing the development opportunities. Just mentioned App Store by king in Taiwan to bring the loss of many users in the industry, including zhang PPT also wrote on red bottleneck, BBS is relaxed, share with you a few successful cases, more let everybody have confidence, to come together to the market.
Here are two sets of data, first is two game the contrast, the first game is abroad of the more well-known leisure online game called Farmville, the other one is very red traditional game world of warcraft, world of warcraft the scale of the registered users to 9 million number, the corresponding Farmville only six days of time reaching 12 million registered users, have a phrase users are voting with their feet, I just want to at least this group of data show the leisure class gamers feet or more, running speed is faster. The second set of data, for a long time on FaceBook can be ranked in the top five games the receivable, monthly income, can reach $10 million, should be about ten million, according to the exchange rate should be in 6400. In addition, the development of leisure class of online games, SNS platform have been shown, the more step enhanced the casual games concreteness, to this kind of game BaoFaShi growth has created a perfect platform.
In addition to just say angel beyond, hand to swim the survival and development of being the condition, also is to force. Captures the few of the simple picture can appreciate, the use of mobile phones as a representative of the intelligent terminal into the terminal. His expression had great progress, said here have to spot a advertising, in fact, so far, JJ game client product only in mobile platform to andros, immediately SNS platform to online. Before we internal have a very sharp topic is in discussion, why not do Java, why not do MTK, we are operating model of online games enterprise, we have very good operation capacity and resources of the huge based, with excellent SP charging channels, we can make a lot of money. At that time there has always been such a debate, but we finally held back the want to make a lot of money impulse, honesty in the smart phone system products, because we think that the user experience is always first. JJ game product, the more suitable for hardware system powerful, show good effect is smart phones, we also China’s first introduced in chess online 3 D effects of the company.
Say to the user experience, the next into climate favourable geographical position and the third factor and, refers to the users, we do not know whether very familiar with the above picture, we often can see someone in the crowded bus map or etc, can always find someone around the cell phone concentrate play games, of course, may be to send a text message, of course, five minutes later at the next stop, it can be very horsepower receive up to get off his hand away. In these 5 minutes, he enjoys the mobile terminal is to bring him the joyful feeling, at least sent for five minutes time to be stupid. It is very suitable for leisure game characteristics, very short is very simple, very small, can let his timely to enjoy the game of happiness.
On the other hand share operation data statistics, according to our online users of the statistics, to draw a conclusion that, in fact, eight to eleven o ‘clock at night time periods, is the most active users, the largest number of time. I want to night at eight to eleven unless the company has special cases, it is rest at home, so the mobile phone not high mobility, because no mobile anytime and anywhere, and the fragmentation of the time, this also reminds the characteristics of game developers need attention. We have a ready-made examples do a game, the prize is a cell phone chargers, users very enthusiastically, why so like phone chargers, play your games to say an hour, I this cell phone could not support, I will have you such a charger, play buy rechargeable, quite good.
This figure is my business trip in Moscow a hotel the picture, there are few take English CARDS, clear writing No wifi, meaning that let you spend money to the Internet. Through the analysis of the present we to users, more users in the download process, in the network use the form of wifi is more, rather than Gprs form. After I feel is back from a business trip, it looks like we in China, although the Internet compared these conditions of the memories of the state, is not very good, at least than and Russia, we were happy, just last night at the draft out suddenly saw a news in said Beijing’ll have, including wangfujing, xidan and seven area free wifi point for us. Because I do market, then have an idea, is the husband after market checkroom is our hand the next swim marketing to struggle, so we must be caught.
Say so many, no matter what kind of game, the product is always the first, to please the users, are you using products touched him, not say how beautiful SP, spokesperson for many big, UR how beautiful, or product as the first. All of this has a lot of experts, I think today I will not teach your grandmother to suck eggs, when some products with technical team for a team little details debate, this thing is very simple, that is to say whether there is a need to in order to a process to reduce a key operation, this is a very detailed product design concept. We sometimes think, so design is right, but is considered

 

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